US magazine Time has described Sam and as the most influential people in the world - within their "artists and entertainment" section. The innovations of the series sees the pioneers topping the category, while drawing parallels with Charles Dickens in the process.

"But what makes the Housers' creation unparalleled is that their games have a take on American cultural history," offers Simpsons producer Matt Selman, according to Kotaku.

"A smart take. A take that solidifies the culture's vision of its recent past. Was it a prominent film or book or record that defined how we look back on gang-era Los Angeles? No, it was a game that uses movies, and writing to a greater effect.

"Who better summarized and satirized the drug-dealing Miami of the '80s? Or the New York City of now? The Housers are doing the work of Tom Wolfe, creating tapestries of modern times as detailed as those of Balzac or Dickens. At least, I assume that's true. Instead of reading those guys, I've been in Liberty City stealing tanks."

Do you agree with Time's report on the Housers?

By Luke Guttridge

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