Speaking to Develop magazine, game maker Karl Hilton has revealed that Haze simply wasn't as good as it should have been because of a myriad of technical difficulties linked to the hardware.

"A lot of them were technical issues. The PS3 is a powerful machine but a difficult one to get the best out of. We spent more time trying get the game running properly and less time to design the game properly," Hilton offered in a candid chat with the publication.

The failure of much touted Haze was one of the reasons behind Free Radical's later collapse, the veteran developer eventually saved by a take-over.

Hilton concludes on Free Radical's new position: "I don't think weve seen the best out of the PS3 at all, and I definitely think one of the best things about Crytek and the CryEngine is that were now in the best position to get the most out of the hardware."

More soon.

By Luke Guttridge

Comments

You can use BBCode

No comments here yet. Be the first and use the form on the left!