Sam rather enjoys lurking in the shadows of an evening...
Comments
BertUnregistered5 years ago
I was originally very unhappy with what they were doing to the game. Especially the addition of skills and an RPG element. I still believe skills have no place in the Thief series, since it's very here-and-now game and part of the appeal of the game is that you don't need to worry about what stat/skill points are going where. But this article has turned me over to the semi-RPG side. Being able to take a break from the main story and just screw around will probably be refreshing.
I think most ppl will admit that "Deadly Shadows" is a really really lame subtitle though....
BogyUnregistered5 years ago
I think the skills and RPG elements are a very good idea, for they will give us the filling that we are improving our self like in the real life. There are skills of thievery that makes us the best once achieved and makes the difference between a outsider of this game and a true fan :-p
OrkinUnregistered5 years ago
Ummm...where'd you get that there's gonna be a skill system? According to null (a TDS developer that frequents the Ion Storm forum):
"[There are] few RPG elements, overall. Garrett is already a master thief. We spend a lot of time working to help the player control said scoundrel to the best of his or her own ability. Some RPG-like elements include the global economy and the faction system, however. (Can't go into a lot of detail there, either.)"
AndyUnregistered5 years ago
I'm kinda curious about what the author meant by 'new capabilities' regarding the weapons because the example of water arrows being used to clean blood stains has been there since the original Thief, I believe. I am curious though about these wall climbing gloves. Half of me just hopes they don't let Garret get away with acting like Spider-man.
taffer99Unregistered5 years ago
What a great preview! Nicely written and really gets you excited about the game. This preview should be put in a magazine. And this thiefsie can't wait to get back into the role!
SubUnregistered5 years ago
Have you guys even played the originals? Water arrows have always been able to clean up blood stains.
BertUnregistered5 years ago
"Ummm...where'd you get that there's gonna be a skill system" -Orkin
You're correct. There is thankfully no skill system. I misread several articles
raetselUnregistered5 years ago
Garrett :p
DuncanUnregistered5 years ago
Yeah, in response to you guys regarding the water arrows cleaning up bloodstains, I checked Thief: The Dark Project, and yes, that behavior has been there since the beginning.
KylotanUnregistered5 years ago
Benjamin, the zombies and monsters can't see you in the dark. Having completed the first 2 games it was quite apparent that hiding works for them too. There are other strategies you have to change though. Zombies are there for atmosphere and variety.
...Unregistered5 years ago
hihi
FireBombUnregistered5 years ago
'monsters' should be left in , you would crap a brick hearing one and hide for like half an hour until u were sure it was gone... think that was the bit at the start of the hammerite prision on thief 1. they did look aty bit pants on THeif1/2 but it was funny to blow them up with holy water arrows
Right I have finally got around the registration problems......
First point I wanted to make was to Miss Gibson; I thought your review on X2 was too harsh.
Second point is I'm very much looking forward to this third instalment of the Thief series. I never thought we would see a third instalment after Looking Glass went into liquidation.
Anyone who has played Star Wars Academy will know that having a 3rd Person is essential, and this will again prove to be the case for Thief 3. I also like the idea of being able to take a break from the main story and get up to know good. Again this has been influenced by the success of games such as GTA: Vice City, I just hope there will be some minor side quests to play in the mean time.
MocoUnregistered5 years ago
Es una masa el juego del orto ese que tienen y tu pagina web es una poronga gil!!! :-D
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CypherUnregistered5 years ago
In both the original Thief games you could sneak past monsters.
stevieUnregistered5 years ago
where are the climbing gloves
ProstoUnregistered4 years ago
By all hi! Good day! =)
JenifferUnregistered4 years ago
A great site where one can enjoy the thought of a great mind long departed. Cheers for the good work!
MartinUnregistered4 years ago
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Comments
I was originally very unhappy with what they were doing to the game. Especially the addition of skills and an RPG element. I still believe skills have no place in the Thief series, since it's very here-and-now game and part of the appeal of the game is that you don't need to worry about what stat/skill points are going where. But this article has turned me over to the semi-RPG side. Being able to take a break from the main story and just screw around will probably be refreshing.
I think most ppl will admit that "Deadly Shadows" is a really really lame subtitle though....
I think the skills and RPG elements are a very good idea, for they will give us the filling that we are improving our self like in the real life. There are skills of thievery that makes us the best once achieved and makes the difference between a outsider of this game and a true fan :-p
Ummm...where'd you get that there's gonna be a skill system? According to null (a TDS developer that frequents the Ion Storm forum):
"[There are] few RPG elements, overall. Garrett is already a master thief. We spend a lot of time working to help the player control said scoundrel to the best of his or her own ability. Some RPG-like elements include the global economy and the faction system, however. (Can't go into a lot of detail there, either.)"
I'm kinda curious about what the author meant by 'new capabilities' regarding the weapons because the example of water arrows being used to clean blood stains has been there since the original Thief, I believe. I am curious though about these wall climbing gloves. Half of me just hopes they don't let Garret get away with acting like Spider-man.
What a great preview! Nicely written and really gets you excited about the game. This preview should be put in a magazine. And this thiefsie can't wait to get back into the role!
Have you guys even played the originals? Water arrows have always been able to clean up blood stains.
"Ummm...where'd you get that there's gonna be a skill system" -Orkin
You're correct. There is thankfully no skill system. I misread several articles
Garrett :p
Yeah, in response to you guys regarding the water arrows cleaning up bloodstains, I checked Thief: The Dark Project, and yes, that behavior has been there since the beginning.
Benjamin, the zombies and monsters can't see you in the dark. Having completed the first 2 games it was quite apparent that hiding works for them too. There are other strategies you have to change though. Zombies are there for atmosphere and variety.
hihi
'monsters' should be left in , you would crap a brick hearing one and hide for like half an hour until u were sure it was gone... think that was the bit at the start of the hammerite prision on thief 1. they did look aty bit pants on THeif1/2 but it was funny to blow them up with holy water arrows
Right I have finally got around the registration problems......
First point I wanted to make was to Miss Gibson; I thought your review on X2 was too harsh.
Second point is I'm very much looking forward to this third instalment of the Thief series. I never thought we would see a third instalment after Looking Glass went into liquidation.
Anyone who has played Star Wars Academy will know that having a 3rd Person is essential, and this will again prove to be the case for Thief 3. I also like the idea of being able to take a break from the main story and get up to know good. Again this has been influenced by the success of games such as GTA: Vice City, I just hope there will be some minor side quests to play in the mean time.
Es una masa el juego del orto ese que tienen y tu pagina web es una poronga gil!!! :-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
:-D
In both the original Thief games you could sneak past monsters.
where are the climbing gloves
By all hi! Good day! =)
A great site where one can enjoy the thought of a great mind long departed. Cheers for the good work!
Very interesting and beautiful site. It is a lot of helpful information. Thanks!
Very interesting and beautiful site. It is a lot of helpful information. Thanks!
Very interesting and beautiful site. It is a lot of helpful information. Thanks!
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