EA Playground
Paul gets playful
Now the Wii is turning into something of a phenomenon, every one and his mum is looking to get in on the action. EA can perhaps be forgiven more than most as they came out of the gate with strong support for Nintendo's diminutive console. Early on they showed an impressive understanding of both their own titles and the Wii's controllers as they expertly backed some waggle into Madden, FIFA and Tiger Woods.
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Keen to capitalise on this promising early start they have more recently turned up with some original properties. These games are pitched squarely and farley at the Wii's demographic and look to provide a rounded experience that picks up not just waggle, but the whole Wii philosophy and aesthetic. Today we have a game in hand that stands alongside MySims and Boogie as an offering for both younger and casual gamers.
EA Playground is surprising on a few levels. Firstly, the inclusion of the publisher's name in the title is unusual. Whether this represents confidence in its success or an attempt to bolster a possible failure remains to be seen. Secondly, this is a game that appears to be for pre-school kids, but actually turns out to have something for pretty much all the family. Its four player mash-ups have been the subject of many a breakfast table debrief as we relive the previous evening's exploits.
The game is tied together be a series of play environments (playground, park and stadium to name a few) that can be explored by the MySims-styled player. Within each space there are a dozen or so kids that can be challenged to a series of different games. These games make up the majority of the meat of the experience. Although at first they seem to be pretty derivative mini-game fodder, given a little time (and as we shall discuss in a moment - some human competition) they develop into pretty nuanced experiences.
The games range from Swingball, Gliding and Dodgeball to Scalectrix. Don't get me wrong, this is certainly no Wii Sports beater. The controls here are much simplified and less is made of accurate gestures, the game opting instead for a timing based approach. This does however have the side benefit of levelling the playing field. Pretty much any one, young, old, newb or pro can come to this game and have a good few hours fun with it.
As alluded to above, the multiplayer is where the fun really kicks off. You can challenge up to four players to any of the games, which thankfully are unlocked from the start. As you play through the single player you are rewarded with additional skills and circuits for each game, a much more sensible approach than forcing players through the single player before they can enjoy some human competition.
Probably the stand out game in our family is the Scalextrix racing. Each of the four players has a can on the track and uses the Wiimote B trigger as the go/stop trigger. You then tilt the controller left or right to switch lanes and maximise the number of power-ups and boost bars you pick-up. As you become accustomed to each track you find players construct their own (pretty involved) tactics to get to the finish first. Whilst the game would have been topped off if you could actually corner too fast and leave the track, as it stands it's a lot of fun, and has been the hit of the autumn for our kids.
That, as they say, is about it. The visuals, music and effects aren't going to break the bank, but certainly do everything that's asked of them. One thing to mention is that you should really invest in those extra Wiimotes for Christmas day as all the family are going to want their piece of the action. Whilst other reviews may not have found enough depth or challenge in EA Playground Games, that for us is exactly the genius of it. These simple pick-up-and-play games are exactly what the Wii is all about.
The only slight check on proceedings is the full price tag on this release. Other games of this ilk seem to have (sensibly) taken it upon themselves to drop down to the GBP 20 mark. GBP 40 still seems a little steep for this game (and we really enjoyed it). Perhaps this is one to watch for in the Boxing Day sales. Either way, pre or post Christmas, we're sure you won't be disappointed.
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Comments
im stuck. i am trying to do multiplayer on ea playground but it doesnt work can you tell me how to do multiplayer on ea playground
Me too. I can't figure out how to do multiplayer on ea playground. HELP ME!lol
How do you play dodge ball?
Nevermind I figured it out.
chicken butt
i still cant get multiplayer mode to work. how do you do this?
i still cant get multiplayer mode to work. how do you do this?
can somebody please tell me how to get multiplayer working
how do you get the multi player mode in playground to work
im stuck. i am trying to do multiplayer on ea playground but it doesnt work can you tell me how to do multiplayer on ea playground
how do you high five another kid on the playground??
This is what you do when you get to the menu screen for the game, not the wii:
1.Press home
2. At the bottom, click on Wii Remote Settings
3. Then click on Reconnect
4. Have the person who is going to be first player press 1 and 2 at the same time. And then have the person who is going to be second press 1 and 2 at the same time.
5. If you wait a couple of seconds, you'll see that the first player's controller will be blinking where it says number one at the bottom. The second person's controller will be bliniking where it says number 2 at the bottom.
6. Finally, you can go back and begin playing. Good Luck!!
i cant find out how to get high fives
I STILL CAN'T GET MULTI-PLAYER TO WORK..CANT PICK 2ND PLAYER... IT SAYS TO DESELEST PLAYER WITH A BUTTON AFTER I SELECT IT......SHOULDN'T IT JUST SAY NEXT?????/
how do you play muliplayer on ea playground? ive been trying to figure it out and i see that im not the only one with this problem.