As with previous versions there is a bewildering array of mechanical tweaking you can do. Almost everything is adjustable in some way, from the tyre choice, fuel load, ride height, brake bias, all the way down to the angles of your spoilers. You can even view the log of your telemetry taken during a race so you can precisely analyse the 'rear left suspension deflection measured at damper' on your lap (I have no idea what that means). Forgetting all the technical jargon for a second, winning a race mainly requires learning the track and the correct manoeuvres. Racing lines for different corners are explained quite neatly in the manual but it is more fun to learn simply by trailing a computer controlled opponent and matching them as best you can. A nice randomness to the is also evident throughout the game, from spins to full on crashes (not all of them caused by me). At the start of the race this is particularly noticeable as all the cars weave to try and gain a position and should there be some spiffy driving that you'd like to view with the simple tap of a key you can quickly review the last few moments as if you were watching the action on TV.

The detail of the cars is quite excellent but this does come at the cost of the environments. The buildings and signs that surround the track are very primitive. If you've played Microsoft's Rallysport Challenge or Moto GP recently you may also be disappointed with the slightly bland look of the track itself, particularly so when it rains as though the cars spew up a nice mist in their wake the track will look as dry as a bone. Personally I would have preferred a little more balance with the graphics. The detail in the game doesn't hinder the frame rate which is probably the most important thing, and with a mid range system you should have no trouble with the full twenty one opponents on screen at a time.

If you've enjoyed this franchise in the past it's certainly worth picking up this latest offering if for nothing else than to have four full seasons under one banner. If a lifetime of mechanical adjustment isn't your thing an improved option has also been added so you can show of your honed skills. This has been done using a simple in-game browser with the ubiquitous GameSpy. For more gamers I'd be very hesitant to recommend it. Challenge is the Flight Simulator of titles. While one can admire the merits of the simulation, sadly this isn't going to translate into an enjoyable gaming experience for most, which is what the mark reflects. This one is for the professionals, and I'm sure they'd want it no other way.

60%

By Richard Clifford

Comments

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  1. Zamorano Unregistered 6 years ago

    This is not a game for casual gamers (like the reviewer probably), It's targeted at hardcore simmers and should probably be viewed and rated as such.

    As far as the review. Well that one is pointed towards casual gamers as a simmer won't find any useful information in there (what controller was used?, what has changed since F1-2002?, etc.).

    Therefor, I don't see the use of this review.

  2. nunnini Unregistered 6 years ago

    go for autobahn raser, stupid, and stop boring us with unintelligent articles like this in the future.

  3. kooldakracing Unregistered 6 years ago

    The reviewer left out a critical point: There are 2 levels of mechanical adjustments available. One for the casual user that entails setting 4 slidebars (not mentioned) and then the more complex and sim related level that allows one to adjust the car as a Pro would, item by item. This function, the ability for the driver to set various driving aids, and the ability to set the A/I and aggressiveness of the other drivers allows both the sim driver and the casual driver to get the most from this excellent game.

  4. oh man Unregistered 6 years ago


    That is one of the worst, primitive, meatless reviews I have ever seen in my life. You have no idea what racing simulations are about.

    You have no interest in reviewing the new and awesome physics. The brilliant new sounds. The improved multiplayer. The wonderful new skies which change every time you load. the many, many new options in your player file. The kind of things the mod community will get from this because ISI specifically did many things for them.

    This review is total crap. I suspect it's written like this because you've never played any of the other F1 games from this developer, and maybe even the whole genre.

    Pick up your cheque and go home.

  5. David Unregistered 6 years ago

    A fair review. I'd definately agree with the gfx issue though - whats the deal with the buildings? They look very rushed.

  6. weiteck Unregistered 6 years ago

    Ditto to the other comments. You are hapless. And the reason why it is based on previous seasons is because from 2003 the FIA license is exclusive to Sony.

  7. jah Unregistered 6 years ago

    anybody know a steering wheel that you can adjust the sensetivity (deadzone) in this game?

  8. jah Unregistered 6 years ago

    anybody know a steering wheel that you can adjust the sensetivity (deadzone) in this game?

  9. robo Unregistered 6 years ago

    Well obviously this reviewer was either
    a) paid off
    b) likes arcade games

    For the former he should stick to console games such as the very _nice_ Colin Mcrae Rally 3 *sarcasm*

    This is about the best F1 simulation you are going to get in several years.

    I use a logitech momo, and can adjust the deadzone settings...you can do that for any controller make sure the "lock" isn't "locked" above the deadzone controls.

  10. shaunyboy Unregistered 6 years ago

    well i am i hardcore simmer and this is one of the best racing games i have ever played, i have a wheel so u can get the real feel out of it, the cars handle realistic and it has alot better physics engine and upgraded features than F1 2002

  11. Roadkill Unregistered 6 years ago

    Your comment:
    "Evidently EA decided not to gather information for this year's season and instead relied upon their database collated over the past four years" was quite obviously a misinformed assumption. Sony have the licence for 2003, not EA.

    I am also a simmer. It is a simmer's game, not one for GranTurismo style arcaders. So please don't shun the game because you can't work it right. With time it is easy to navigate.

  12. Albyno883 Unregistered 6 years ago

    You completely left out the fact that the whole game can be grabbed by the scruff of the neck and turned into a game featuring just about anything with wheels.

    search for the title and the word "mod" or "addon" on google, then dive right in...

    Sam

  13. Brent Unregistered 6 years ago

    uh

    having a casual gamer (im sure this guy wasnt a f1 fan) play and review an f1 sim, is incredibly stupid. 60%? rofl.

  14. Salmon Unregistered 4 years ago

    e's Ebeneezer Goode !! e's a good e's a good e's Ebeneezer Goode !

  15. Flalu Unregistered 4 years ago

    Totally ser cos a jist like heavily agree n that ahe he he he pure f1'n it up tae the max n that ken whit am saying like pure heavy schumacherin it up wae the boyz like !

  16. Isolenko Unregistered 4 years ago

    The rewiever is a fanatic of The Sims House party????
    Ho man, stop to write rewievs of games that you never played.
    F1C is one of the best!! better than GP4.

  17. Johannesberger Unregistered 4 years ago

    The trolleys are pure fu a it noo like

  18. iboribena Unregistered 4 years ago

    Great game,although I actually thought the sims was a tin of beans.

  19. That fake Mika Hakkinen lookalike guy Unregistered 4 years ago

    ging gang goolie, goolie, goolie watcha, ging gang gool ging gang gool

  20. Dowzukur Unregistered 3 years ago

    Argokelbellplu ? lan dusx reperrto vial casamov. Lacs casamov dil vel pliu ungerd guarsh deil litolopo. Diel 'F1 Challenge' is asocortinal deverasgo aginant.

  21. Carapy galaxies Unregistered 2 years ago

    Calarfer der gartherika