When a game is designed to run the same on a console as on a PC it is, IMO, a port. If this had been desinged for thePC there would have been a lot more control over the squad, a tighter mission structure and an abundance of multiplayer options.
Perro LocoUnregistered6 years ago
I know the guys who designed and modeled this game and the game engine.
I saw Rasmus Kjær's - IOI's driving force and head art freak - original pencil drawings for the characters when the game was in initial (wishful thinking stages) development.
At the time - and this was over 2 years ago - the guys had just put the finishing touches on Hitman2 (though it was not yet released) and the game didn't yet have a name - but the plans were to have the new game released as BOTH a console game (PS2, XBOX etc.) AND PC simultaneously.
Rasmus told me that EA was pushing the console versions so they could sell more units. The original Hitman had done incredibly well (even with it's several flaws) and Hitman2 promised to be an even bigger hit.
IOI is the ONLY computer gaming company in all of Danmark - and has become a model that the government touts frequently in some official ministry web sites having to do with business in DK.
Given IOI's success, I'd venture that it's only a matter of time before FF2 comes out and that's likely to correct whatever flaws Freedom Fighter may have as what is essentially a FPS.
Thanks for the interesting behind the scenes info. I followed the dev of this game over time, when it was first mentioned it sounded like a very promising premise, and IO have done a good job of keeping to that idea and making an enjoyable game out of it. A sequel is egarly anticipated in this neck of the wood.
flclUnregistered6 years ago
does anyone know the controls to the pc version i played the console version and i was just wonderin if so please please print all the controls
nashUnregistered1 year ago
roger
NICHOLAS WELLINGTONUnregistered1 year ago
I WANT TO KNOW THE KEYS TO ENTER TO RESTER FREEDOM FIGHTER
Comments
the game isnt a console port. it as developed for pc at the same type as the consoles. io interactive did the same for hitman 2.
When a game is designed to run the same on a console as on a PC it is, IMO, a port. If this had been desinged for thePC there would have been a lot more control over the squad, a tighter mission structure and an abundance of multiplayer options.
I know the guys who designed and modeled this game and the game engine.
I saw Rasmus Kjær's - IOI's driving force and head art freak - original pencil drawings for the characters when the game was in initial (wishful thinking stages) development.
At the time - and this was over 2 years ago - the guys had just put the finishing touches on Hitman2 (though it was not yet released) and the game didn't yet have a name - but the plans were to have the new game released as BOTH a console game (PS2, XBOX etc.) AND PC simultaneously.
Rasmus told me that EA was pushing the console versions so they could sell more units. The original Hitman had done incredibly well (even with it's several flaws) and Hitman2 promised to be an even bigger hit.
IOI is the ONLY computer gaming company in all of Danmark - and has become a model that the government touts frequently in some official ministry web sites having to do with business in DK.
Given IOI's success, I'd venture that it's only a matter of time before FF2 comes out and that's likely to correct whatever flaws Freedom Fighter may have as what is essentially a FPS.
Richie
Thanks for the interesting behind the scenes info. I followed the dev of this game over time, when it was first mentioned it sounded like a very promising premise, and IO have done a good job of keeping to that idea and making an enjoyable game out of it. A sequel is egarly anticipated in this neck of the wood.
does anyone know the controls to the pc version i played the console version and i was just wonderin if so please please print all the controls
roger
I WANT TO KNOW THE KEYS TO ENTER TO RESTER FREEDOM FIGHTER
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can I play with freedom fighter