On the PC, the fact you are fighting the controls more than the enemy is especially apparant. For PC RTS games, there is a time-tested way of selecting and moving troops and units using the mouse - left-click to select, drag a box around to select multiple units, click (or right-click) to move, attack, etc. This is entirely missing. Instead of doing the sensible thing and taking advantage of the fact you are NOT stuck with a joypad on the PC, Creative Assembly, for reasons best known to themselves, instead ported the joypad-centric Whip Select over to the PC. This means that you have to select units and groups by holding down the right mouse button and moving the mouse in the general direction of the unit/group, and hoping you select the right one, if that is one of many in that general direction. This, combined with the idiotic decision to limit grouping of units to a maximum of three units per group, makes carrying out ANY kind of coordinated attack frustrating, if not impossible, and pretty much serves to remove the concept of 'strategy' from this real-time strategy game.
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Comments
On the PC, the fact you are fighting the controls more than the enemy is especially apparant. For PC RTS games, there is a time-tested way of selecting and moving troops and units using the mouse - left-click to select, drag a box around to select multiple units, click (or right-click) to move, attack, etc. This is entirely missing. Instead of doing the sensible thing and taking advantage of the fact you are NOT stuck with a joypad on the PC, Creative Assembly, for reasons best known to themselves, instead ported the joypad-centric Whip Select over to the PC. This means that you have to select units and groups by holding down the right mouse button and moving the mouse in the general direction of the unit/group, and hoping you select the right one, if that is one of many in that general direction. This, combined with the idiotic decision to limit grouping of units to a maximum of three units per group, makes carrying out ANY kind of coordinated attack frustrating, if not impossible, and pretty much serves to remove the concept of 'strategy' from this real-time strategy game.
very good game i really liked the graphics and the storymode Viagra Cialiswas really funM65 Field JacketCheap Kamagra. does anyone know of anymore upcoming games that are supposed to be good?