DOOM 3 needs no introduction so I'm not going to waste the time of either of us. Its been in for a few years and was confirmed as id's next project a couple of years back. Ever since then gamers have been salivating at the twin prospects of John Carmack's next graphics engine and the next instalment in one of the best loved of all gaming series. The game has been available now for a few weeks, during which time Ferrago has been hard at work to bring you this in depth review.

Larger video: 1mb   HD

The game starts off in the now typical fashion with a gentle intro as your newly arrived marine walks his way from the shuttle to meet his new boss and run a quick errand for him. This lets you gaze around at the technical splendour that is DOOM 3 without having to worry about coming under attack. Later on in the game you are unable to appreciate a lot of the creative art and sophistication that is on display as you are desperately fighting for your soul, so the meandering introduction is welcome. The scene is nicely set-up, with the grim existence of the UAC Mars worker recreated vividly on your screen. You can talk to any of the other people milling about, some of whom will warn you of the dangers of the Mars facility while others will just help to give life to the environments. From the start and right through the game you will come across boards and presentation screens where the might and power of the UAC is vibrantly extolled. This particular announcer has the same tone and inflection as the announcer at places like the Epcot Center and other attractions of the future, his mixture of wonder and certainty is a powerful lure into letting oneself become absorbed in the world.

Other information can be had from disks, narrated by the same chap, which will teach you of a certain process or weapon system that you may need to be familiar with to progress past a certain point. Personal Data Assistants are scattered through the facility which you can download onto your own PDA device. These are sometimes nothing more than a collection of benign emails and recorded audio musing, containing the security codes and passes you need to continue on your quest. The PDA is well designed and works beautifully. Press tab and the screen is raised in-game towards your face. You can then take your time to peruse any info you have so far collected. If you start a video or audio recording you can drop the PDA down and continue to listen to the audio feed while you continue on your way, although it is usually a good idea to stay in a safe place and hear the recording through as important codes or clues will often be revealed. Interfacing with the various control panels and computer screens is also handled very well. Move the reticule over a screen and it changes to a mouse pointer. You then navigate through the screens and manipulate controls without the need to switch to a separate screen, thereby retaining that all important sense of immersion. I really did feel at times that I was actually there on Mars, a wonderful achievement.

The controls worked flawlessly. I encountered no problems of overburdening the system with multiple key-presses and the keys are completely configurable. I was happy to note that the system recognises the extra buttons that many mice have these days, so after a few levels I was in complete control of the proceedings. Unless, that is, something had just put the fear right into me and my higher brain functions ceased for a second or two. There's no fancy leaning or acrobatics here. In fact there's nothing in the controls that is any different from the original other than the ability to look and move in three dimensions. Even id would have had a hard time taking the retro feel that far. While the option to peer around a corner to determine whether that horrid screeching sound was going to cause you to lose your last few health points would have not harmed things, I soon didn't care and rather preferred having those keys free to set up as I chose.

DOOM 3 is all about the atmosphere. Sure, there's a story in there, and well told and presented it is too. Sure there are some entertaining gun fights and one or two gameplay elements that haven't been seen before, but DOOM 3's entire raison d'etre is to take the player on a wild ride that they will never forget. And to do that properly id have concentrated on making DOOM 3 the most intense, moody and atmospheric gaming experience yet coded onto a home computer. If you are looking for the next generation of then this is the wrong place. If, on the other hand, you are looking to experience the old care-free DOOM blasting experience on the very best technology that genius and money can buy, then you have come to the right place. There is one problem with this goal to immerse and encapsulate the player in the world that they have created. You see, DOOM 3 is a game that loses its power as the sun rises. And played in the harsh light of day it is less than half as effective a piece of entertainment software then it is with all the lights turned off in the room you are sitting in alone, free from any distractions.

You really need to play DOOM 3 under the right conditions: you wouldn't recommend someone watch Alien or The Ring for the first time in a big airy room at 3 in the afternoon on a glorious sunny August day, and nor should you do the same with DOOM 3. Now, for some this may be a reason to criticise the game. Adhering to these conditions certainly makes the experience go on for that much longer, but it is irritating to know that if you were to have a wee shot while the lights were still on that you would be doing the game, and yourself, a disservice. Still, patience is often called a virtue, and in DOOM 3's case it certainly is worth waiting for the right conditions. I kept finding myself judging the lighting conditions, waiting until it had gotten dark enough to jump once more into the bowels of Hell.

Comments

You can use BBCode

  1. Nexus Unregistered 5 years ago

    maan...this game was released august 3rd..and ure giving the review now?

  2. Jason 5 years ago Staff

    Better late than never...

  3. Nexus Unregistered 5 years ago

    yes but ...c'mon....its rather late for its review...hmm...i think the reason is that they played the game so much tht they didnt find time to review it (hell, i bunked my school for a day to play it :) )

  4. Sam 5 years ago Staff

    The game wasn't released here in the UK till a week after the US, and I didn't get a copy untill about a week ago.

    Once you leave school you may get the chance to experience writing 2800 word essays. See how long that takes you ;-)

  5. Jason 5 years ago Staff

    Didn't know you could buy Doom 3 and the like in United Arab Emirates... conservative as the region is.

  6. kill2000 Unregistered 5 years ago

    i'm chinese,ahah

  7. Nexus Unregistered 5 years ago

    well...as a matter of fact...u can buy the game in united arab emirates...it was released here also on august 3: same date as in the US. i had to buy Radeon X800 to get the game working on full detail. (about 610$ here). i had to wait for a whole week after i got doom 3. a week!

  8. DeAdLy_cOoKiE Unregistered 5 years ago

    Good and well-writen interview.

  9. steven Unregistered 5 years ago

    does anyone no what the requirments are for doom 3 on a pc?

  10. El Raro Unregistered 4 years ago

    2800 word essays? Please.......thats nothing.....

  11. cikotik Unregistered 4 years ago

    Are they gonna make a version of Doom 3 for Ps2??

  12. Nadeem Unregistered 3 years ago

    Will there be a PS2 version of this game?

  13. Manoj Mehra Unregistered 3 years ago

    Will there be a PS2 version of this game & when?

  14. supersaiyan4 Unregistered 3 years ago

    put doom3 on best console ever alive today what i mean is the "playstation2"...

  15. supersaiyan4 Unregistered 3 years ago

    put doom3 on best console ever alive today what i mean is the "playstation2"...

  16. lithiumhh@yahoo.com Unregistered 3 years ago

    Doom3 will NOT now, nor ever be on PS2.

    It will however be hitting better systems, such as the Xbox, and Xbox 360.

    Its a great game, and after a few years of mod teams working it over, its bound to get better.

    Sadly, Doom3 was so hyped, and anticipated that no matter how good it was it could never live up to the unreal expectations some crowds placed on it. Crowds that cry foul at minor overlooks, inconsistencies and bugs. Groupies of that magnitude are also seen around star trek movies.

    There are two games out now, that rule the game scene. Doom3 for its lighting, a Half Life 2 for its physics. I'd some day like to see a blending of the two.

  17. whalesvagina Unregistered 3 years ago

    That game exists...it's called...








    RETURN TO CASTLE WOLFENSTEIN

    With the not so good lighting from Half Life2 and the not so good physics from Doom 3. (That is what you meant by combining the 2 games right?)

  18. Dan Zeman Unregistered 3 years ago

    Why is it not for playstation 2?

  19. MKE Unregistered 3 years ago

    Because ID software hates you. :-D

  20. Xion Unregistered 2 years ago

    Waassupp! i've played doom3 and i think its fat! kept the feel of the old classics and its scarier. Im XION by the way.

  21. XION Unregistered 2 years ago

    I agree Doom3 or any other doom titles should never be released on PS2 or PS3, they have enough of their own 1st person shooters anyway.

  22. madviking Unregistered 1 year ago

    I cannot get over the first 5 miuntes!! I need to report and has just arrived. Where to go?/

  23. xsxsx Unregistered 1 year ago

    xsxsss yoyoyoyoyoyoyoyoyoyo


    dis is you fslkfjsd;lfmca;c